Mixed Martial Arts Glossary

Advance

Name: Advance (Guard Pass)
Definition: Total number of times each fighter maneuvers into a more advantageous ground position to control the opponent
Category: Grappling Offence
Contexts: Ground Control · Superior Ground

Av.C.S.A

Name: Average Critical Strikes Absorbed
Definition: The average number of critical strikes each fighter absorbs per 5 minutes from opponents
Category: Durability Aptitude
Contexts: Historical · Damage Resistance

Av.Combo

Name: Average Combination Output
Definition: Each fighter’s average number of strikes launched per combination set
Category: Striking Offence
Contexts: Advanced Stat · Position · Target · Method

Av.KO.Loss

Name: Average Knock Out Losses
Definition: The average number of KO/TKO losses for each fighter over total career matches
Category: Durability Aptitude
Contexts: Historical

Av.P.S.A

Name: Average Power Strikes Absorbed
Definition: The average number of power strikes each fighter absorbs per 5 minutes from opponents
Category: Durability Aptitude
Contexts: Historical · Damage Resistance

Av.S.Att

Name: Average Strike Attempts
Definition: Each fighter’s average number of strike attempts per 5 minutes
Category: Striking Offence
Contexts: Advanced Stat · Strike Efficiency · Historical

Av.S.Ld

Name: Average Strikes Landed
Definition: Each fighter’s average number of strikes landed on opponent per 5 minutes
Category: Striking Offence
Contexts: Advanced Stat · Strike Efficiency · Historical

Av.Sub.Loss

Name: Average Submission Losses
Definition: The average number of submission/tap-out losses for each fighter over total career matches
Category: Durability Aptitude
Contexts: Historical

Av.TD.Att

Name: Average Takedown Attempts
Definition: Each fighter’s average number of takedown attempts per 5 minutes
Category: Takedown Offence
Contexts: Advanced Stat · Takedown Volume · Historical

Block

Name: Block
Definition: Each fighter’s total number of strike mitigation by deflecting the strike or blocking/covering the target area
Category: Strike Defence
Contexts: Method · Position

Body.S.P%

Name: Body Strike Percentages
Definition: Percent of each fighter’s striking efficiency aimed at the opponent’s body
Category: Offence Target
Contexts: Accuracy · Strike Quality · Strategy · Position · Target · Method

C.S.P%

Name: Critical Strike Percentages
Definition: Percent of each fighter’s landed strikes that inflicts critical damage on the opponent
Category: Striking Offence
Contexts: Qualitative · Accuracy · Position · Target · Method

Clinch.S.E%

Name: Clinch Striking Efficiency
Definition: Percent of each fighter’s striking efficiency when clinching the opponent
Category: Offence Position
Contexts: Accuracy · Strike Quality · Strategy · Target · Method

Combo.E%

Name: Combination Efficiency
Definition: Each fighter’s combination sequence efficiency in striking exchanges
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Accuracy · Strike Quality · Position · Target · Method

Combo.S

Name: Combination Sets
Definition: Each fighter’s aggregated number of combination sets launched in striking exchanges
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Position · Target · Method

Combo.Seq.Prb%

Name: Combination Sequence Probability
Definition: Percent of each fighter’s tendency to launch another combination sequence while striking
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Position · Target · Method

Ctr.S.E%

Name: Counter Striking Efficiency
Definition: Percent of each fighter’s striking efficiency when countering on offence
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Accuracy · Strike Quality · Position · Target · Method

Def.G.S.E%

Name: Defensive Ground Striking Efficiency
Definition: Percent of each fighter’s striking efficiency when being controlled by the opponent on the ground
Category: Offence Position
Contexts: Ground Position · Accuracy · Strike Quality · Strategy · Target · Method

Dist.S.E%

Name: Distance Striking Efficiency
Definition: Percent of each fighter’s striking efficiency from distance
Category: Offence Position
Contexts: Accuracy · Strike Quality · Strategy · Stance · Target · Method

Dodge

Name: Dodge
Definition: Each fighter’s total number of strike mitigation by dodging or maneuvering away
Category: Strike Defence
Contexts: Method · Position

Elbow

Name: Elbow
Definition: Each fighter’s total number of strikes using the tip of the elbow to hit the opponent
Category: Striking Offence
Contexts: Method · Left · Right · Accuracy · Strike Quality · Strategy · Position · Target

G.C

Name: Ground Control
Definition: Time of each fighter controlling the opponent’s posture while grappling on the ground
Category: Time-Related-Data
Contexts: Superior Ground · Offence

Head.S.P%

Name: Head Strike Percentages
Definition: Percent of each fighter’s striking efficiency aimed at the opponent’s head
Category: Offence Target
Contexts: Accuracy · Strike Quality · Strategy · Position · Target · Method

IIIegal.S

Name: Illegal Strikes
Definition: When a fighter lands an illegal strike on the opponent
Category: Offence Striking
Contexts: Accuracy · Strike Quality · Strategy · Position · Target · Method

Init.S.E%

Name: Initiated Striking Efficiency
Definition: Percent of each fighter’s striking efficiency when initiating the offence
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Accuracy · Strike Quality · Position · Target · Method

Kick

Name: Kick
Definition: Each fighter’s total number of strikes using the lower leg to hit the opponent
Category: Striking Offence
Contexts: Method · Left · Right · Accuracy · Strike Quality · Strategy · Position · Target

Kick Check

Name: Kick Check
Definition: Each fighter’s total number of kick mitigation by the reactive positioning of his/her own kneecap/shin to brace impact of the incoming kick
Category: Strike Defence
Contexts: Method · Position

Knee

Name: Knee
Definition: Each fighter’s total number of strikes using the tip of the kneecap to hit the opponent
Category: Striking Offence
Contexts: Method · Left · Right · Accuracy · Strike Quality · Strategy · Position · Target

Leg.S.P%

Name: Leg Strike Percentages
Definition: Percent of each fighter’s striking efficiency aimed at the opponent’s legs
Category: Offence Target
Contexts: Accuracy · Strike Quality · Strategy · Position · Target · Method

Neu.G.S.E%

Name: Neutral Ground Striking Efficiency
Definition: Percent of each fighter’s striking efficiency when engaging the opponent in a neutral ground position
Category: Offence Position
Contexts: Ground Position · Accuracy · Strike Quality · Strategy · Target · Method

P.S.P%

Name: Power Strike Percentages
Definition: Percent of each fighter’s landed strikes that are significantly more forceful and generates high impact
Category: Striking Offence
Contexts: Qualitative · Accuracy · Position · Target · Method

Pull Guard%

Name: Pull Guard
Definition: When a fighter pulls a standing opponent to the ground and directly into the fighter’s defensive guard
Category: Grappling
Contexts: Offence · Defence

Punch%

Name: Punch
Definition: Each fighter’s total number of strikes using a clenched fist to punch the opponent
Category: Striking Offence
Contexts: Method · Left · Right · Accuracy · Strike Quality · Strategy · Position · Target

Re.Guard

Name: Re-establish Guard
Definition: Total number of times each fighter maneuvers into a better guard position to defend against the opponent’s ground control
Category: Grappling Defence
Contexts: Neutral Ground · Defensive Ground

Re.Stand

Name: Re-establish Stand Up
Definition: Total number of times each fighter escapes from being controlled on the ground and maneuvers back to a standing position
Category: Grappling Defence
Contexts: Position

Reversal

Name: Reversal
Definition: Total number of times each fighter maneuvers into a better guard position to defend against the opponent’s
Category: Grappling Defence
Contexts: Neutral Ground · Defensive Ground

S.A.P%

Name: Strike Accuracy Percentages
Definition: Percent of each fighter’s efficiency in landing strikes on the opponent
Category: Striking Offence
Contexts: Accuracy · Position · Target · Method

S.Att

Name: Strike Attempts
Definition: Each fighter’s total number of fully committed strike attempts
Category: Striking Offence
Contexts: Strike Volume · Strategy · Position · Target · Method

S.Def

Name: Total Strikes Defended
Definition: Each fighter’s total number of successful mitigations from opponent’s strikes
Category: Strike Defence
Contexts: Position · Target · Block · Dodge · Kick Check

S.Def.E%

Name: Stance Defence Efficiency
Definition: Percent of each fighter’s ability to mitigate opponent’s strikes while standing in a particular stance
Category: Strike Defence
Contexts: Advanced Stats · Strategy · Mitigation · Distance · Stance · Method

S.Def.P%

Name: Strike Defence Percentages
Definition: Percent of each fighter’s defensive efficiency against opponent’s strikes
Category: Strike Defence
Contexts: Position · Target · Method

S.Ld

Name: Strikes Landed
Definition: Each fighter’s total number of strikes that lands on the opponent
Category: Striking Offence
Contexts: Strike Volume · Accuracy · Strike Quality · Strategy · Position · Target · Method

S.S.E%

Name: Stance Striking Efficiency
Definition: Percent of each fighter’s striking efficiency while standing in a particular stance
Category: Striking Offence
Contexts: Advanced Stats · Strategy · Accuracy · Strike Quality · Distance · Stance · Target · Method

S.Wasted

Name: Strikes Wasted
Definition: Each fighter’s total number of strikes that is out of range and misses the opponent without mitigation
Category: Striking Offence
Contexts: Accuracy · Strategy · Position · Target · Method

Slam.Ld

Name: Slams Landed
Definition: Total number of successful slams each fighter executes
Category: Grappling Offence
Contexts: Quality · Legality

Strikedown

Name: Strike Down
Definition: When a fighter’s offensive strike (blocked or landed) causes the opponent to fall from standing to the ground
Category: Offence Striking
Contexts: Accuracy · Strike Quality · Strategy · Target · Method

Sub.Def%

Name: Submission Defence Percentages
Definition: Percent of each fighter’s ability to escape from secured submission techniques executed by the opponent
Category: Grappling Defence
Contexts: Submission Defence

Sub.Esc

Name: Submission Escape
Definition: Total number of times each fighter escapes from secured submission techniques executed by the opponent
Category: Grappling Defence
Contexts: Submission Defence

Sub.Fin%

Name: Submission Finish Rate
Definition: Percent of each fighter’s offensive efficiency to finish the opponent with submission techiques
Category: Grappling Offence
Contexts: Submission Efficiency · Position · Technique

Sub.Sec

Name: Submission Secured
Definition: Total number of times each fighter fully secures a submission technique on the opponent
Category: Grappling Offence
Contexts: Submission Efficiency · Position · Technique

Sup.G.S.E%

Name: Superior Ground Striking Efficiency
Definition: Percent of each fighter’s striking efficiency while in control of the opponent on the ground
Category: Offence Position
Contexts:  Ground Position · Accuracy · Strike Quality · Strategy · Target · Method

Superficial

Name: Superficial Damage
Definition: When a fighter’s strikes inflict visible superficial damage on the opponent
Category: Offence Striking
Contexts: Accuracy · Strike Quality · Strategy · Position · Target · Method

T.I.P

Name: Time In Position
Definition: Time of both fighters’ overall positions while engaging during bout
Category: Time-Related-Data
Contexts: Distance · Clinch · Ground · Superior Ground · Neutral Ground · Defensive Ground

T.I.S

Name: Time In Stance
Definition: Time of each fighter’s stance while engaging in distance standing
Category: Time-Related-Data
Contexts: Distance · Orthodox · Southpaw · Square · Offence · Defence

TD.Def

Name: Total Takedowns Defended
Definition: Each fighter’s total number of successful mitigations from opponent’s takedown attempts
Category: Takedown Defence
Contexts: Grappling · Position

TD.Def.P%

Name: Takedown Defence Percentages
Definition: Percent of each fighter’s defensive efficiency against opponent’s takedown attempts
Category: Takedown Defence
Contexts: Grappling · Position

TD.S%

Name: Takedown Success Rate
Definition: Percent of each fighter’s efficiency in taking standing opponents to the ground
Category: Takedown Offence
Contexts: Grappling · Method

Unorthodox.S

Name: Unorthodox Strike
Definition: Each fighter’s total number of strikes that uses unconventional parts of the body or limbs to hit the opponent
Category: Striking Offence
Contexts: Method · Left · Right · Accuracy · Strike Quality · Strategy · Position · Target